Scoring
Home ] Up ] Green Bowls ] Indoor Bowls ] Domain List ]

 

The following scoring rules apply to virtually all games played in the UK.

Rule 1. Every game consists of ten frames. Each player bowls two balls in each frame, except when they make a strike, in which case the second ball is not used unless its in the tenth frame. 

A player who scores a strike or spare in the tenth frame shall deliver three balls. 

A ball is legally delivered when it leaves the bowler's possession and crosses the foul line into playing territory.

Rule 2. A strike is recorded when the player completes a legal delivery and bowls down all ten pins with the first ball. It is marked as an "x" in the small square in the upper left-hand corner of the frame in which the pins are bowled down. 

The count in each frame where a strike is bowled shall be left open until the player has completed two more deliveries. The maximum count on one strike when followed by a spare is 20.

Rule 3. When a player bowls two legal strikes in succession, they are deemed to have scored a double. The count in the frame where the first strike was bowled shall be left open until the player has completed their third delivery. When all pins have been knocked down twice in succession the count for the first strike is 20 plus the number of pins knocked down with the first ball of the third frame following it.

For example : the maximum count on a double figuring a nine pin count on the first ball following the second strike is 29.

Triple or Turkey

Rule 4. In scoring three successive strikes, the player shall be deemed have achieved a Triple or Turkey, and is credited with 30 pins in the frame in which the first strike was bowled. 

For example : in a game of ten full frames, a player must bowl 12 strikes n succession in order to bowl a game of 300.

Rule 5. Any player who bowls down the remaining pins with a legally delivered second ball in any frame has scored a spare, it marked on the scroe card by a "/" in the small square in the upper right-hand comer of the frame in which it was made. 

The number of pins knocked down after the first delivery before the player bowls for the spare should be marked by a small figure in the upper left-hand corner of the frame. The count in such frame proper is left open until the player shall have bowled his first ball in the next frame, when the number of pins knocked down by the first ball shall be added to the ten pins represented by his spare, and the total shall be entered for the frame with the spare. When a spare is scored in the tenth frame, a third ball shall be bowled in that frame.

Rule 6. A player shall have made an error after bowling their second ball and failing to bowl down all ten pins provided the pins left standing after the first ball is bowled do not constitute a split. An error is marked on the score card by a "-") in the small square in the upper right-hand corner of the frame in which the error is made. 

The number of pins knocked down after the first delivery, before the player bowls at the remaining pins, should be marked in the upper right corner of the frame. The count in every frame where an error is committed shall be recorded immediately following the player's second delivery.

Rule 7. A split is the set-up of pins remaining standing after the first ball has been legally delivered provided the head-pin is down, and at least one pin is down between two or more pins which remain standing. For example: pins 7-9,3-10.

Or at least one pin is down immediately ahead of two or more pins which remain standing. For example: 5-6

A split is normally marked on the score card with a "O" but any other symbol may be used, provided it is not confused with a number "x", "-" or "/".

 

Last update 11/10/09